Creatures & NPC AI¶
Creature templates, behaviour scripts, and the LLM-driven NPC
personality system all live under /admin/design/creatures and
sister pages.
Creature templates¶
/admin/design/creatures (world.creature_template) — list with
search by name / entry / model, filter by faction, level range,
type (humanoid / beast / undead / ...), elite flag.
Detail editor:
- Identity — entry, name, sub name, model id, faction, level range, family / type, sub-type.
- Stats — health / mana / armour scaling, damage min/max, attack speed, ranged attack, casting flags.
- Loot — links to creature_loot, pickpocket_loot, skinning_loot, reference loot — each editable inline via the Loot tuning page.
- Spells — assigned spells (
creature_template_spell), rotation triggers. - Movement — spawn distance, run speed, immunities, schools.
- Quest links — quest givers / enders that target this creature, required-kill quest objectives.
Smart AI¶
Creatures with AIName = SmartAI get a script row in
world.smart_scripts. The designer page renders the script as a
visual tree (events → conditions → actions) instead of raw rows,
making boss-fight choreography readable.
- Drag-drop event ordering.
- Per-event timer / health-percent / aggro-trigger conditions.
- Per-action target picker (self, victim, random hostile, link, …).
See the Smart AI scripting docs for the full action / event reference.
NPC personalities (LLM)¶
/admin/design/npc-personalities configures per-NPC LLM prompts
that drive in-character dialogue. Each personality row has:
- Display name + creature entries it applies to.
- System prompt (with
{npc_name}/{race}/{level}/{zone}placeholders the renderer fills in at runtime). - Topic guardrails (allowed topics, forbidden topics).
- Voice tone (formal / casual / sarcastic).
The world worker queries the assigned model
(world.llm_assignment[use_case='npc_ai']) when a player whispers
the NPC. Replies are moderated through the same
LLM moderation pipeline before delivery.
NPC AI dispatcher¶
/admin/design/npc-ai is the dispatcher across creature personality
assignments — bulk-edit which personality powers which entry, A/B
test prompts.