Architecture¶
Splintertree is a microservice-first Classic-era MMO server engine. This section explains the moving parts.
- Overview — request flow, top-level diagram, layers.
- Crates — every workspace crate and its responsibility.
- Clustering & multi-realm — how a single deployment hosts N realms with cross-realm matchmaking and transfers.
- Messaging & NATS — subjects, queue groups, JSON envelope with hex-encoded packet bodies.